I was just reading through rent pah notes and noted thesehanges. I am pretty happy to see that they are following through on their plans tohangerebalae thelasses.
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Mar 11th 9:23am Edited: Mar 11th 9:24am : Logged Reply to this
Overlord NorellusholarUser's Journal6579
Good
charredmeat wrote:MYteddy wrote:When a bleed is ON the target, you gain 15%. It's a huge buff. No more wasting energy as far as I understand. Not really... The way it is right now, 3 stks, 15% BUT you dont need a bleed, you just need to refresh it and keep 3 stks up... Youan have this up all the time. beforeombat, after, no matter what, its up. Thehange with the bleed kinda sks bause youant use it till you get a bleed going, whh means youant have it up beforeombat, have to blowombat points (ie rupture) and 30 engergy to get it up, and then when you want to refresh it, you have to make sure bleeds are up first. Kinda a bigger pita imo. on boss fights its fine. but doing heros or soloing, you really aren't going to be able to use it at full potential. whh means more often than not, you're losing 15% damage bause who wants to blowombo points on a rupture when the mob is going to die in two sonds anyways to get hfb up? then it expires in 30. opening with a garrote works i guess, but usually groups just plow through stuff so fast theres not always time to get bk in stealth... I dunno, i see it as more of an obstle. I'd rather leave it the way it is rather than make itonditional. My twoents EDIT: you still have to trigger it manually,osting 30 energy, it doesnt just pr, and it still has to be refreshed.