4-6 Class reduce the mana cost – nanny instinct becomes passive

Comprehensive – joined a worldwide event, the event source in the Dark Portal. (Is the task of pulling open the Dark Portal) – Booty Bay Mazk Snipeshot now selling bullets. – Auction price is now done on the sale of the first sort, and is the current price. This will affect all of the items, including foreign domains. – Players now need 58 to pass the Dark Portal. (Must be installed Burning Crusade expansion pack) – collection class pet is no longer a blue item, and is deleted when a confirmation box will appear. – Pet will not be active attacks such as sheep or banished by the control objective. PVP: – Players can now use the / teamquit or / teamdisband quit arena team. – Added a level 61-70 Alterac Valley – the system added a new sort function, the battlefield and the integral version of the content can be sorted according to a variety of ways. – In the Arena preparation area, the life of the pet rock and Warlock Summon no longer consume the soul of debris. But all are called items and pets will disappear when people leave athletics. Occupation: Druid-dru talent reset – Bear Cat speed and increase the dodge now – to strengthen on the fire into two 5 / 10% – Insect Swarm damage increased for all grades, 1 / 3 mana cost increased, 4-6 Class reduce the mana cost – nanny instinct becomes passive, the effect is to reduce the power value x25/50% – to strengthen and increase spark anger now interrupted by 25/50/70% chance of anti – Blood Fury and Primal Fury merger – to strengthen the herd down 2 / 4% – the back is no longer needed to launch a surprise attack – bark used in the state of being stunned – 1 point for each additional dodge now require less agile – Dire Bear Form ac addition to 450%, hp value addition increased by the amount of blood directly into an increase of 25% of the extra hp-swing was removed additional hatred – hatred of additional extra thump was removed, and now the hatred caused by pounding each time more similar to the heroic fight against the hatred – healing, mana cost reduced by about 18% – the tree is now the human form of treatment is to increase your team members are the effects of treatment – a peaceful base per treatment increased by about 273%, from 20 yards to 30 yards, magic consumption increased by 40%, from 5 minutes to cool for 10 minutes, duration reduced to 10 seconds to 8 seconds-mangle now will not accumulate on the target from the druids of different forms or different multiple effects, blood effects increased from 25% to a 30%, mangle tear now also increases damage, mangle right now can benefit from Tiger’s Fury – anger now in floating combat information displays – the flower of life now correct a clear sign of the effect of consumption – predatory instincts of text changes to indicate that this talent can be used for the wild form. The talent in terms of percentage increase in damage (damage), rather than by damage value (damage bonus) the percentage increase – if you resist the spell,gold sellers, it will no longer break stealth – the halo effect of the tree of life is now in exile after the dissolution of the effect will be re-role – deformation state and npc Druids can now talk to Paladin – Blessing will also increase the remote AP. – Improved Righteous Fury now in the original effect,wow gold safe, will result in reducing the effect of all the damage by 2/4/6%. – Strengthen the Divine Shield (Protection Talent) now renamed as – To strengthen the resistance aura is now renamed as – Divine Guidance (holy guidance) to increase physical attack damage now as bug fixes. – Holy xx (Holy 41 point talent) duration from 10 seconds to 15 seconds. – Now received a positive light and elegant effect (buff) will not longer be a slight delay (delay). Warrior – Arms Talents 20 points – increased. Increase the skill level of hatred will not increase and decrease (did not watch to understand) Warlock – Felguard melee damage reduction – to reduce the soul to connect properties to reduce damage and increase attack property improvement – Shadow Fury cooling reduced from 1 minute to 20 seconds (this is a 41-point talent) – soul Huomo consumption decreased about 45% – to disperse the full (? original Pets will again have their mana reset to full in addition to their health when first summoned. I Erba Dao) – Devil in the lower toughness is now in the devil can harm the normal operation – the fire is no longer trigger the void protection (no translation, remember) – Backlash effects when night and who also appears in the player, put a shadow sword will consume only a shaman in the aforementioned results – no additional surgery earthquake hate – Frost Shock with the outside the hate – Strength of Earth Totem (Rank 5) cost of training is now normal. – Now when you have no natural enemy targets when guards can correct role. Mage – Water Elemental’s Frost star was renamed – Ice Lance right now by then affect the barrier behind the goal – the state when the Master is to ride when hot fast (Blazing Speed?) is no longer active. Pastor – - If you just use the – If a hunter has been on a Thieves – because talent changes,wow us gold, talent points reset thieves – dodge (Level 2) reduce the probability of long-range attacks hit you 25% of the original 50%. The new dodge effect from 50 onset – Cloak of Shadows cd reduced from 2min to 1min, and can be learned in 66. (Ie, not a natural skill) – Shadow of new talent pace (Shadowstep casually translated) that allows you 10 seconds the next ambush, backstab, Garrote damage increased by 20%. Can only be used in stealth mode. – Planned (31 sharp line talent) range increased to 30 yards – ready now only resets the following skills cd: dodge, sprint, vanish,aoin kinah, cold-blooded, impulsive, premeditated. – The wounded and reduce poison damage is now 10% of all treatment, you can stack 5 times (do not know can reduce the therapeutic effect does not stack up to 50%, and whether the lethal blow and soldiers superposition can then on Guards) – blindness cd reduced from 5min to 3min-Sap is not randomly end (ie removed the heartbeat resist each test, the good news). Hurt will still be a premature end. – Each weapon master point 5-point talent provided weapons skills – - Was to resist the spell, will not break stealth and disappear effects – in your new goal to increase the number of points before the body, the body of your original target number of points will not disappear. The good news is, the basic point in the other goals are not afraid of failure and loss of point items: Druid associated with: – fierce statue now by reducing energy consumption Rake Claw to increase the skills of these two injuries – brutal statues by the increase thump and swing too hurt to increase the skills of these two injuries – health statues by reducing the cast time of Healing Touch in order to increase the skills of the treatment – zg druid jewelry now by reducing the healing touch of magic time to increase the casting speed – now the target of 60 when using the tidal Talisman has a chance to fail – Goblin Rocket head and dwarf brainwashing hat and flash mine are now the target of 60 chance of failure – Stormrage set back to 15% to 5 seconds 20 blue blue thieves associated with: – From the article decreasing with the level of increase after each level to reduce the specific amount of the note did not mention … –

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